the solution for your problem, here in the module fleet epecificamente in part:
    def on_change_liter(self, cr, uid, ids, liter, price_per_liter, amount, context=None):
    #need to cast in float because the value receveid from web client maybe an integer (Javascript and JSON do not
    #make any difference between 3.0 and 3). This cause a problem if you encode, for example, 2 liters at 1.5 per
    #liter => total is computed as 3.0, then trigger an onchange that recomputes price_per_liter as 3/2=1 (instead
    #of 3.0/2=1.5)
    #If there is no change in the result, we return an empty dict to prevent an infinite loop due to the 3 intertwine
    #onchange. And in order to verify that there is no change in the result, we have to limit the precision of the 
    #computation to 2 decimal
    liter = float(liter)
    price_per_liter = float(price_per_liter)
    amount = float(amount)
    if liter > 0 and price_per_liter > 0 and round(liter*price_per_liter,2) != amount:
        return {'value' : {'amount' : round(liter * price_per_liter,2),}}
    elif amount > 0 and liter > 0 and round(amount/liter,2) != price_per_liter:
        return {'value' : {'price_per_liter' : round(amount / liter,2),}}
    elif amount > 0 and price_per_liter > 0 and round(amount/price_per_liter,2) != liter:
        return {'value' : {'liter' : round(amount / price_per_liter,2),}}
    else :
        return {}
def on_change_price_per_liter(self, cr, uid, ids, liter, price_per_liter, amount, context=None):
    #need to cast in float because the value receveid from web client maybe an integer (Javascript and JSON do not
    #make any difference between 3.0 and 3). This cause a problem if you encode, for example, 2 liters at 1.5 per
    #liter => total is computed as 3.0, then trigger an onchange that recomputes price_per_liter as 3/2=1 (instead
    #of 3.0/2=1.5)
    #If there is no change in the result, we return an empty dict to prevent an infinite loop due to the 3 intertwine
    #onchange. And in order to verify that there is no change in the result, we have to limit the precision of the 
    #computation to 2 decimal
    liter = float(liter)
    price_per_liter = float(price_per_liter)
    amount = float(amount)
    if liter > 0 and price_per_liter > 0 and round(liter*price_per_liter,2) != amount:
        return {'value' : {'amount' : round(liter * price_per_liter,2),}}
    elif amount > 0 and price_per_liter > 0 and round(amount/price_per_liter,2) != liter:
        return {'value' : {'liter' : round(amount / price_per_liter,2),}}
    elif amount > 0 and liter > 0 and round(amount/liter,2) != price_per_liter:
        return {'value' : {'price_per_liter' : round(amount / liter,2),}}
    else :
        return {}
def on_change_amount(self, cr, uid, ids, liter, price_per_liter, amount, context=None):
    #need to cast in float because the value receveid from web client maybe an integer (Javascript and JSON do not
    #make any difference between 3.0 and 3). This cause a problem if you encode, for example, 2 liters at 1.5 per
    #liter => total is computed as 3.0, then trigger an onchange that recomputes price_per_liter as 3/2=1 (instead
    #of 3.0/2=1.5)
    #If there is no change in the result, we return an empty dict to prevent an infinite loop due to the 3 intertwine
    #onchange. And in order to verify that there is no change in the result, we have to limit the precision of the 
    #computation to 2 decimal
    liter = float(liter)
    price_per_liter = float(price_per_liter)
    amount = float(amount)
    if amount > 0 and liter > 0 and round(amount/liter,2) != price_per_liter:
        return {'value': {'price_per_liter': round(amount / liter,2),}}
    elif amount > 0 and price_per_liter > 0 and round(amount/price_per_liter,2) != liter:
        return {'value': {'liter': round(amount / price_per_liter,2),}}
    elif liter > 0 and price_per_liter > 0 and round(liter*price_per_liter,2) != amount:
        return {'value': {'amount': round(liter * price_per_liter,2),}}
    else :
        return {}
there is this doing the same thing you wantthe solution for your problem, here in the fleet module
fields A and B will always have the same value.
on_change event is triggered when focused loses, pressing TAB or ENTER.
Please post your on_change method and XML on_change field. thanks
When you change A then on_change(A) is triggered to change B = A. Now B is changed, then on_changed(B) is triggered to change A. At this point there is no change for A, so on_change(A) is not triggered. So there is no infinite loop.